mednawer.blogg.se

Inheritance cycle
Inheritance cycle











inheritance cycle

If you control Doji Kuwanan, discard him.

inheritance cycle

Interrupt: When the effects of a triggered ability would initiate during a conflict at this province – cancel those effects.

inheritance cycle

If it is already bowed and dishonored, discard it."ĭuring conflicts at this province, each participating character your opponent controls cannot be chosen as the target of an event and cannot have an attachment played on it if that card shares a clan affiliation with the character. If that character is already dishonored, bow it. Reaction: After this character wins a conflict, choose a card in a dynasty discard pile – put that card on the bottom of its owner's dynasty deck.Īttached character gains " Action: During a conflict, initiate a duel – resolve the duel. Reaction: After this character wins a conflict, your opponent chooses 2 cards in his or her hand – reveal those cards. Reaction: After you gain fate from a ring during a conflict in which this character is participating – draw 1 card.

inheritance cycle

Reaction: After you play a Water card during a conflict, choose a participating character – swap the base and stats of that character.Īction: During a conflict, choose a participating character and select one – that character either gains or loses pride until the end of the conflict. Reaction: After you break a province during a conflict in which attached character is attacking – discard each card from each of your opponent's provinces.įorced Interrupt: When the conflict phase ends – each player must sacrifice a dishonored character, if able. If a province is broken during this conflict, sacrifice this character at the end of the conflict.Īction: During a conflict, if you have the ring claimed – move attached character to the conflict or home from the conflict (limit twice per round.)Īttach to a unique character. (Do not discard if its skill is a dash.)Īction: During a conflict, choose a participating character you control – honor that character. If attached character's } skill is 0, discard it. Play only during a conflict, only on a participating character, and only if you control an Imperial character. Your opponent cannot have the Imperial Favor.įorced Reaction: After the conflict phase begins – each player draws 2 cards and loses 1 honor. You may spend fate from this character to pay for Spell cards. Interrupt: When this character is sacrificed – gain 2 fate.Īction: During a conflict in which this character is participating, if you are less honorable than your opponent – search the top 5 cards of your conflict deck for an attachment, reveal it, and add it to your hand. Until the end of the conflict, reduce the strength of the attacked province by X, where X is the cost discarded card.Īction: During a conflict in which this character is participating, choose a card in your opponent's conflict discard pile – put that card on top of its owner's conflict deck. Reaction: After you win a conflict – look at 3 random cards in your opponent's hand.Īction: During a conflict – discard a random card from your opponent's hand. Reaction: After an opponent plays an event that chooses a character you control as a target – place 1 fate on that character (Max 1 per phase.)

Inheritance cycle full#

Promotional cards with full extended art were released with the Inheritance Cycle icon. The Inheritance Cycle is the third cycle published for the L5R LCG.













Inheritance cycle